Thursday, 23 April 2015

Task 4 – Storyboard

Task 4 – Storyboard

Choose your strongest idea and develop it into a storyboard treatment. Work quickly and simply, but make sure that you are clear and concise. Annotate and use symbols to describe action. It is really important that you indicate the timing of each section in both seconds and frames. Thinking the timing through carefully will not only help you to keep within the timeframe given to you, but will also help you to give your sequence rhythm. If you need to adapt it or refine it, then produce another. The test is whether you could give your storyboard to someone else within a team to guide them in producing the sequence. Update your production log.

Remember that you are trying to generate thoroughly thought through ideas for 3D animation showing creativity and flair and working independently to professional expectations.










For my storyboard, I wanted to create a range of moves inspired from the batman video games. These include various punches and kicks as well as versions in the air. I used Youtube to investigate this further and found this video:




He uses quite a lot of moves, but considering the time-frame provided for this task, I have chosen to make some of his basic moves. When Batman is in combat, he flows quite well with his fighting skills, so I should try to replicate this in my production.

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